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Devlog
Multiplayer Add-on Platformer fix clean bug
December 29, 2021
by
The any Key
Found a bug in a clean script. Until I update this asset you can manually fix this by replacing htme_clean_signed_packets with this: /// @description htme_clean_signed_packets(client_ip_port); /// @pa...
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Multiplayer Add-on Platformer fix clean bug
December 29, 2021
by
The any Key
Found a bug in a clean script. Until I update this asset you can manually fix this by replacing htme_clean_signed_packets with this: /// @description htme_clean_signed_packets(client_ip_port); /// @pa...
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Multiplayer Add-on Platformer GMS2 fix
October 02, 2020
by
The any Key
When you import the project to GMS2 you need to make sure you use a short project name. GMS seem to crash when you import a project with long names. So instead of MultiplayerAddOnToPlatformerEngine.pr...
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Multiplayer Add-on Platformer Update
September 01, 2018
by
The any Key
Fixed bug when using the online lobby. (Only one server show in list)...
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Platformer add-on 1.2.7 Update
March 21, 2018
by
The any Key
Fixed connection bug. Performance optimisation...
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Platformer add-on 1.2.6 Update
March 08, 2018
by
The any Key
Fixed Android bug...
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Platformer engine 1.2.5 Update
August 25, 2017
by
The any Key
The asset now use GMnet Pro. A new STUN server in NodeJS and a TURN server. Allowing you to connect to servers behind evil NATs...
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New version 1.1.5
July 16, 2017
by
The any Key
1
The new version send 70% less data in the provided network string...
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