Morph Linker (iClone7 Plugin)
A downloadable tool
Morph linker plugin for iClone7
This plugin require iClone 7.4 or above
When you want to create muscle flexing and your own joint correction morphs (for custom character).
After downloading the exe. Install the plugin in your open plugin folder in iClone.
Make sure you right click the exe and "run as admin".
ex: "C:\Program Files\Reallusion\iClone 7\Bin64\OpenPlugin"
(If the "OpenPlugin" is missing just create a new folder with the name "OpenPlugin")
(If you update just replace all old files)
Then start iClone in admin mode and it should be in your Plugins>The-any-Key>Morph Linker. You only need to start iClone in admin mode once when installing the plugin. If the plugin don't show up in non-admin mode. Follow the Python permission video.
If the plugin don't show up in the menu try this:
If this is the trial version you need to login to your trial account.
If you dont have a trial account enter an email in the dialog that appear when you try start the plugin.
Enter a password you want and click register.
Go to your email inbox and click the activation link in it.
Go back to iclone and click the login button in the trial dialog.
Start the plugin via the plugin menu in iclone.
Note: When you start the plugin for the first time. You may not be able to load the avatar into the plugin. Just restart iClone if that happens.
To use the plugin select an avatar or prop with bone structure and morphs. You can then link a bone to a morph by set a No morph state and Full morph state. To add morph keys you use the morph player. When the avatar ex walk the angles of the bones will bend and the morph will start apply depending on the No and Full morph state.
See tutorial for more details:
In order to download this tool you must purchase it at or above the minimum price of $67 USD. You will get access to the following files: